Equipment Scramble!
Equipment Scramble
Just a tiny game made for Untitled Game Jam #109 (https://itch.io/jam/untitled-game-jam-109). The theme was “One Location”. The gameplay is go around the city block collecting filming equipment (Cameras, Greenscreens, Generators and Lights) and deliver them to the “Headquarters”. The theme is achieved with the way the game takes places in a city block and the player needs to deliver the equipment to the headquarters.
Why?
To remember how to participate in a game jam
Features I would have loved to implement
- NPC’s roaming around
- NPC’s filming or acting
- More variety of equipment (thanks to spaghetti this became a tangled mess with just 4 types)
- A bigger city
Credits
- (12x12) City Tiles - Top Down by FisherG (https://opengameart.org/users/fisherg)
- Too Fast! by Ivan Voirol (https://opengameart.org/users/ivan-voirol)
- 2D City tileset by Damian Gasinski aka Gassasin (https://opengameart.org/users/gassasin)
- unity 2d camera follow by unity3diy (https://gist.github.com/unity3diy/5aa0b098cb06b3ccbe47)
- Zipper by AntumDeluge (https://opengameart.org/users/antumdeluge)
- Step sound (walking) by IgnasD (https://opengameart.org/users/ignasd)
- Good Mood Theme (8-bit) by wyver9 (https://x.com/wyver9)
- How to open a URL or link from a text box with Unity TextMesh Pro by Christina Creates Games (https://www.youtube.com/@ChristinaCreatesGames/)
Tools used
- Unity 6 (ver. 6000.0.23f1)
- OpenGameArt
- Pixilart
- Photopea
- Visual Studio Code
Source Code
Available on GitHub ( https://github.com/lmoreloss/EquipmentScramble ) though expect spaghett
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